I’ve got a master task that simply calls 6 or 7 separate morphs in sequence. The last morph in the sequence takes over an hour to run. Looking at our database everything completes successfully, however the master task stays with a Status = Running even 12+ hours later. Attempting to “Stop” the task just updates the Status to “Stopping” but it never actually returns to it’s default state.
When I attempt the same master task with that last, long-running morph removed, it runs and completes quickly and doesn’t have the hanging status issue.
Running on my desktop works fine. The hang only appears to happen when running on the server.